pub enum Action {
    Start {
        duration: u64,
        participation_cost: u128,
        fungible_token: Option<ActorId>,
    },
    PickWinner,
    Enter,
}
Expand description

Sends the contract info about what it should do.

Variants§

§

Start

Fields

§duration: u64

The duration (in milliseconds) of the players entry stage.

After that, no one will be able to enter a game round and a winner should be picked.

§participation_cost: u128

The price of a participation in a game round.

§fungible_token: Option<ActorId>

A currency (or FT contract [ActorId]) of a game round.

Determines fungible tokens in which a prize fund and a participation cost will be collected. None means that the native value will be used instead of fungible tokens.

Starts a game round and allows to participate in it.

Requirements

  • msg::source() must be the game administrator.
  • The current game round must be over.
  • ft_actor_id mustn’t be [ActorId::zero()].

On success, replies with Event::Started.

§

PickWinner

Randomly picks a winner from current game round participants (players) and sends a prize fund to it.

The randomness of a winner pick depends on exec::block_timestamp(). Not the best source of entropy, but, in theory, it’s impossible to exactly predict a winner if the time of an execution of this action is unknown.

If no one participated in the round, then a winner will be [ActorId::zero()].

Requirements

  • msg::source() must be the game administrator.
  • The players entry stage must be over.
  • A winner mustn’t already be picked.

On success, replies with Event::Winner.

§

Enter

Pays a participation cost and adds msg::source() to the current game round participants (players).

A participation cost and its currency can be queried from the contract state.

Requirements

  • The players entry stage mustn’t be over.
  • msg::source() mustn’t already participate.
  • msg::source() must have enough currency to pay a participation cost.
  • If the current game round currency is the native value (fungible_token is None), msg::source() must send this action with the amount of the value exactly equal to a participation cost.

On success, replies with Event::PlayerAdded.

Trait Implementations§

source§

impl Clone for Action

source§

fn clone(&self) -> Action

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for Action

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl Decode for Action

source§

fn decode<__CodecInputEdqy: Input>( __codec_input_edqy: &mut __CodecInputEdqy ) -> Result<Self, Error>

Attempt to deserialise the value from input.
§

fn decode_into<I>( input: &mut I, dst: &mut MaybeUninit<Self> ) -> Result<DecodeFinished, Error>where I: Input,

Attempt to deserialize the value from input into a pre-allocated piece of memory. Read more
§

fn skip<I>(input: &mut I) -> Result<(), Error>where I: Input,

Attempt to skip the encoded value from input. Read more
§

fn encoded_fixed_size() -> Option<usize>

Returns the fixed encoded size of the type. Read more
source§

impl Encode for Action

source§

fn encode_to<__CodecOutputEdqy: Output + ?Sized>( &self, __codec_dest_edqy: &mut __CodecOutputEdqy )

Convert self to a slice and append it to the destination.
§

fn size_hint(&self) -> usize

If possible give a hint of expected size of the encoding. Read more
§

fn encode(&self) -> Vec<u8, Global>

Convert self to an owned vector.
§

fn using_encoded<R, F>(&self, f: F) -> Rwhere F: FnOnce(&[u8]) -> R,

Convert self to a slice and then invoke the given closure with it.
§

fn encoded_size(&self) -> usize

Calculates the encoded size. Read more
source§

impl Hash for Action

source§

fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
1.3.0 · source§

fn hash_slice<H>(data: &[Self], state: &mut H)where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
source§

impl Ord for Action

source§

fn cmp(&self, other: &Action) -> Ordering

This method returns an Ordering between self and other. Read more
1.21.0 · source§

fn max(self, other: Self) -> Selfwhere Self: Sized,

Compares and returns the maximum of two values. Read more
1.21.0 · source§

fn min(self, other: Self) -> Selfwhere Self: Sized,

Compares and returns the minimum of two values. Read more
1.50.0 · source§

fn clamp(self, min: Self, max: Self) -> Selfwhere Self: Sized + PartialOrd<Self>,

Restrict a value to a certain interval. Read more
source§

impl PartialEq<Action> for Action

source§

fn eq(&self, other: &Action) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl PartialOrd<Action> for Action

source§

fn partial_cmp(&self, other: &Action) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
1.0.0 · source§

fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
1.0.0 · source§

fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
1.0.0 · source§

fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
1.0.0 · source§

fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
source§

impl TypeInfo for Action

§

type Identity = Action

The type identifying for which type info is provided. Read more
source§

fn type_info() -> Type

Returns the static type identifier for Self.
source§

impl Copy for Action

source§

impl EncodeLike<Action> for Action

source§

impl Eq for Action

source§

impl StructuralEq for Action

source§

impl StructuralPartialEq for Action

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for Twhere T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for Twhere T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for Twhere T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
§

impl<T> DecodeAll for Twhere T: Decode,

§

fn decode_all(input: &mut &[u8]) -> Result<T, Error>

Decode Self and consume all of the given input data. Read more
§

impl<T> DecodeLimit for Twhere T: Decode,

§

fn decode_all_with_depth_limit( limit: u32, input: &mut &[u8] ) -> Result<T, Error>

Decode Self and consume all of the given input data. Read more
§

fn decode_with_depth_limit<I>(limit: u32, input: &mut I) -> Result<T, Error>where I: Input,

Decode Self with the given maximum recursion depth and advance input by the number of bytes consumed. Read more
§

impl<Q, K> Equivalent<K> for Qwhere Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

§

fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for Twhere U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

§

impl<T> KeyedVec for Twhere T: Codec,

§

fn to_keyed_vec(&self, prepend_key: &[u8]) -> Vec<u8, Global>

Return an encoding of Self prepended by given slice.
source§

impl<T> ToOwned for Twhere T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for Twhere U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<T> Type for Twhere T: TypeInfo + 'static,

§

fn is_unit() -> bool

§

fn meta_type() -> MetaType

§

fn register(registry: &mut Registry) -> Option<u32>

§

impl<S> Codec for Swhere S: Decode + Encode,

§

impl<T> EncodeLike<&&T> for Twhere T: Encode,

§

impl<T> EncodeLike<&T> for Twhere T: Encode,

§

impl<T> EncodeLike<&mut T> for Twhere T: Encode,

§

impl<T> EncodeLike<Arc<T>> for Twhere T: Encode,

§

impl<T> EncodeLike<Box<T, Global>> for Twhere T: Encode,

§

impl<'a, T> EncodeLike<Cow<'a, T>> for Twhere T: ToOwned + Encode,

§

impl<T> EncodeLike<Rc<T>> for Twhere T: Encode,

§

impl<S> FullCodec for Swhere S: Decode + FullEncode,

§

impl<S> FullEncode for Swhere S: Encode + EncodeLike<S>,

§

impl<T> JsonSchemaMaybe for T

§

impl<T> StaticTypeInfo for Twhere T: TypeInfo + 'static,